Cyberpunk 2077 2.1 metro

Cyberpunk 2077 Update 2.1 Goes Live

Cyberpunk 2077 has come a long way from its bungled launch in December 2020. The massive 2.0 update overhauled many of the game’s systems. The newest version, Update 2.1, went live today, December 5, for PC, PS5, and Xbox Series X|S. While the changes may not be as drastic, the new version includes several exciting new features.

Cyberpunk 2077 Update 2.1 adds many new features and adjustments

The most significant new feature is the addition of a rideable metro system. Previously, Night City’s elevated metro stations were just another kind of fast travel point. While Cyberpunk 2077 players can still use them as such, 2.1 gives them the option to ride the trains to their destination. The update adds four functioning train lines accessible from 19 metro stations around the city.

Players can also listen to music while riding, as 2.1 lets players listen to radio stations outside vehicles. Speaking of cars, players can now participate in repeatable street races after completing The Beast in Me quest. Cyberpunk 2077 players with a need for speed should look out for race flag icons on the mini-map.

Developers also added the ability for players to spend more time with their chosen love interest. After completing one of Cyberpunk 2077’s four main romance paths, players can invite them to any of V’s apartments. Once unlocked, players can initiate a Hangout whenever and as often as they want.

Cyberpunk 2077 2.1 Porsche 911 Cabriolet

Finally, for the totally new features, the developer added sightseeing binoculars at some of Night City’s more impressive vistas. Update 2.1 also adds a new car and four new motorcycles to the in-game Autofixer website and improved bike controls. Players will also notice that the closed highway connecting Westbrook, Santo Domingo, and Heywood is now open, and NPC drivers are more responsive.

There are also several gameplay changes, including the potential for some Cyberpunk 2077 Gigs to result in car chases. Night City’s gangs will also remember if players habitually attack them and may send groups to hunt them down.

CD Projekt Red also seems to have noticed some fans’ disappointment with Cyberpunk 2077’s final boss. As a result, the developer improved the encounters against Yasha Ivanov, Boris Ribakov, and Adam Smasher. The latter now activates the time-slowing Sandevistan in combat, giving him a burst of speed from the player’s perspective.

Cyberpunk 2077’s Update 2.1 also includes a vast range of other bug fixes and rebalances to the game. For more details, players can check out the full 2.1 patch notes on the game’s website.

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